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(2 edits)

[edit]: we discovered this is a problem with the openFPGA core on certain batches of Analogue Pocket. (more info here) Downgrading the core to 1.0 will fix it.

Original response below:

You may have a faulty SD card - we experienced a similar problem during development, but it wasn't the game's fault.

If you want to verify the ROM, you can try holding A+B+Down+Left while booting the game. If it doesn't show 'A4A932B1' then that means the ROM is corrupted.

Also if you're using a flashcart, please make sure all add-ons/patches are disabled (use 'clean boot' on the menu)

(1 edit)

I completly formated my µSD card, reinstalled the GBA core with the pocket updater script, I'm running on 1.1 firmware, the checksum is A4A932B1 like you said after copied the game again on the card. But still the same crash. And no flashcart used. I've done a video and I can sent it to you

Hmm, I'm not sure what the issue could be in that case, please send the video to hello@goodboygalaxy.com and we'll take a look

Thanks, it's in your mailbox :)

I've been having the exact same issue on my pocket, same troubleshooting but the crash persists. Can't wait to be able to play this delightful game past the first couple minutes!

(1 edit) (+1)

Apparently this issue only affects some Analogue Pockets and only the latest OpenFPGA core. (info here) - could you try downgrading your core to 1.0 and let us know if it fixes the issue?

(+2)

Downgraded to 1.0 and it works beautifully! Thank you so much for taking the time to find the fix. The game plays like a dream, so good.

(+2)

It works for me, thanks :)