What a shiny gemstone. I really love this type of game styles. hope to see a great jewel.
btw - there is some strange things(bugs?)
1 when preparing ingredient (crush)
| blank object may crushed with no output | or | visual is empty but last selected ingredient is still present and give output |
2 when preparing ingredient (crush)
output image does not discarded and stay in sight(visual blocking) - (save & load),(restart program),(go to other map) won't fix this problem. only (next curse proceed animation process) fix this.