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(+1)

Thank you for your patience!
The invincibility mod has been updated to re-include the coin flip deaths as an user option.
Simply open it up in notepad or any similar program and edit the "allowCoinFlipDeaths" value to either true or false.
Enjoy!

(1 edit) (+1)

No, thank you for still providing support and responding to everyone :)

I have a question tho: Say, if I kept Invincibility turned on, and enemy Coin Toss attacks as well... would that pretty much just lead to my character surviving all the instakill/special attacks? Do I understand that right?

Or would it just bypass the Invincibility and give me an instant game over either way?

(+1)

The way i made it work now is that if you set "allowCoinFlipDeaths" to true, then the mod will check if an enemy is doing a special attack and re-enable the function which allow you to take damage and also the function which applies buffs/debuffs to you(otherwise you would truly be invincible).
After the enemy is done with its special attack you'll be back to being invincible(if you manage to survive a special attack like the prison guard one for example, but the few i've seen do end up killing you).

(+1)

I see, that makes sense, thank you for the explanation!

I really hate asking for more, but was wondering if it would be possible to perhaps have a version (or an extra line in the config) that would actually still keep my character "truly invincible" even during said special attacks?

(+1)

I mean...that's why you can either turn it on or off, if you don't want to be affected by the special attacks just turn the option off?

I'm a bit confused by what you are exactly asking here i'll be honest. Maybe you can give me a more detailed explanation?

(1 edit) (+1)

aah, ignore the question pls. I think I just had a brainfart at that moment and read/comprehended your response wrongly lol.

I now understand what you meant, and this was exactly what I asked for. So no further questions/requests from me :D