Clever! It's been a while since I've played an endless runner style game. I like how each run feels unique and I begin seeking out those time-boosting crates. It would be cool to see things like power-ups for speed or extended timer pauses! The furthest I got was 54 seconds.
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I was a bit out of touch with Unity and C# in general, so this was mainly used to get me back into the swing of things. I wanted to add an attack to the game aside from jumping on boxes, but I didn't have enough time to debug it and get it resolved. Perhaps that and powerups could be something I add to another endless runner.