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(+2)

Fantastic idea, and great execution.

I'm not sure if auto battlers are my jam. It seems like they should be fun, but I get bored quickly watching troops fight with little direct input.

Maybe if we had some spells or active ability to influence the outcome once the battle started? But then the scale balancing might be too easy. Game design is hard.

(+1)

That's a good idea, some interactivity to the fights could make it more interesting/engaging, thanks for playing!