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I found the narrative dialogue surprisingly compelling and effective at keeping me engaged during the more tricky sections. I did find that the forms of movement other than the grappling hook felt a bit loose, but perhaps that's intentional to encourage more use of the hook. This is definitely one of the best submissions I've played so far.

Thank you for the kind words! I do agree with you that the regular platforming could have used some more tweaking to get just right. The acceleration on the player is shared between the platforming and the grappling, and it prioritizes the feel of the grapple. Having the platforming be a little more independent could have made it feel less lose while maintaining the grapple movement as is. Thank you for the good feedback and for playing the game!