Rate no. 2
Goods:
- Really good graphics and a unique style
- The animations are nice
- Enviorement design is nice and fitting
Some stuff I noticed:
- Footstep sounds don't fit, why is it shoe on concrete when it's a bird in sand?
Stuff to improve on:
- The controls are WAY too confusing, and the game doesn't have a tutorial; it jumps straight into the action. It took me a little over 6 minutes to figure out that you can move locked rooms, and I spent half of that trying to figure out what I'm supposed to do. I checked the page to find the controls, but the player shouldn't need to do that; the game should teach the player.
- Difficulty-wise and this is still part of the tutorial thing, you should have added a bunch of really easy levels before giving the player a full 3x3. It should have gone like this:
1st level: 2x2, move one room one room and that's it
2st level: 2x2, move and maybe even rotate one room, that's it
3rd level could have been the current first level, but even that could be a big difficulty spike
- Should have been a 2D game, the extra dimension of movement hurts the game more than it adds to it. I constantly missed the openings because of the weird perspective.
- I couldn't even beat the first level in 15 minutes, and I had to give up.
Overall probably a nice game but due to the difficulty and non intuitive gameplay, I couldn't play through it.