Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey just tried it. Some feedback:

- I personally understood what to do quickly I think but looking at some of the other feedback I think it's probably a bit confusing?

- Was all of the crafting stuff finished? Like the press thing seemed quite easy to not get wrong

- Equally the spikes seemed quite easy too, I think the logo (water drop?) for them was odd as well and the model looked a bit like a bullet casing... that was a bit confusing to me.

- Only 1 Pangolin I managed to get to 100% perfection but it was enough to win the battle by some margin :)

Otherwise it all makes sense now. I got very confused seeing your game in the discord with the crafting stuff and then separately the battle stuff over the last few days. But I do think this is an innovative take compared to some other stuff I've seen so well done!

(+1)

We wanted an easy game play especially at the start, if there was more levels with a solid progression we would make the game harder for sure. Yeah 3d models and 2d art did not match but could not find a good replacement in time.

Thank you for your feedback.