The game has a charming premise but it needs some work, there's definitely potential here if it gets some more work!
A few things to point out for improvement:
-The ground feels like you are on ice at all times, I have no idea how the game is handled but it feels like a force based movement when maybe a translation based one would fit better.
-The explosive arrow makes some enemies lose their collision and phase through the floor while still alive.
And to end on a high note:
-The art direction is super lovely, there's a few minor bugs like the grass rendering with the depth inverted, making it look like the blades that are further away are rendered in front. But the overall aesthetic is lovely, the tiny houses, the fences made out of matchsticks, the enemy design using straws like bazookas and such, it all could feel really really immersive with just a little bit more time to polish! Congrats!