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(+1)

Rate no. 11

The good stuff:
- The snake movement is fluid
- I liked the level select screen

The stuff to improve:
- The hitboxes of "enemies" are way too big
- The player is way too big and makes the game unnecessarily hard
- The game has nothing to do with the theme. Creating a snake clone and then replacing the apple with scales is just bad, you can do better than that.
- In the first level, sometimes the scales counted twice
- You can spawn and immediately die. You can easily fix that by not spawning any "enemies" for a few seconds on spawn.

There isn't much more to talk about, it's a really simple game with a couple of issues.

(1 edit)

Appreciate the feedback. Thank you for trying it out. If you had tried earth it's got a balancing math game that's more themed. I tried to implement scale multiple ways but perhaps it didn't come through as hoped.