Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Did you guys conceive and hand draw all these characters? So much fun. I loved the variety of the cast, so creative! I wished the cards had detailed lore descriptions for each of them.

A couple critical notes to consider: The text font could be more readable. The card slots should maybe change color when you select a card, so I know I can place one there, drag'n'drop would be even better, just juicing up that UI all around. Also, I wanted something to do during the battles, maybe instant ability cards I could also lay down or something.

All in all, a nice little game!

(3 edits)

Thanks for playing and I'm glad you enjoyed the game! I was the team's sole artist so (except Magnus, who was from one of our previous games that I wasn't involved in), I designed and drew all the character sprites. MaryOrictect, and Shopkeeper are also from some of our previous projects while Claire, Sammson, and PF are from my personal endeavors. The rest are Scalien originals!

I thought out a bit of story for each character and faction, like the Glunkites who are meant to be similar to Freiza's soldiers, with them even wearing some "totally not Sayian armor." Or how a glass golem is created from a Novakin dragging in a bunch of sand through his gravitational pull and melting it into a shell of himself. 

Personally, I think the font is fine but definitely way too small, especially on the cards. We were going to have a zoom-in function to better read the cards but that was sadly cut for time.

Drag and dropping the cards was another idea we had to cut because there just wasn't enough time, If we ever go back to the game, it's going to be one of our first additions.

As for instant ability cards, It was an idea that popped up earlier in development in the form of special pellets, but I don't think it resonated with the rest of the team, and as is a repeating pattern in my excuses, we didn't really have the time.