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(+1)

I liked it a lot. Started off as a cosy spinoff to snake and then some other gamemodes came in. I think the spawning for the fire and fish needs to be changed a bit so you have a grace period when you spawn. Sometimes I died and died ímmediately after because the obstacles spawned so close.

The earth level was cool, didnt understand it first. Thought you had made it wrong because there was not an even amount of stones hehe. 


Couldn't finish the air level but I think that was a skill issue.

(+1)

Thank you for the feedback! Yeah a couple have brought up a grace period. In the final level I implemented a method where the snake doesn't move at first and you can't get hit until you do but I didn't have time to mimic that in the others.