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Thanks for your feedback! When you say the movement is sensitive, do you mean the aerial and bouncing controls? Or the running controls? Or something else?

(+1)

Hmm I'd say the running controls actually. There were times where I've jumped to a platform and I want to slightly move to the right, but then my player ends up moving too much and falls right into the abyss hahaha

I see, thanks for your feedback!