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Thanks for playing! The SNKRX is a very good idea. I thought about something similar furing the design phase, but didn't know exactly how to execute it. I had spear books that increases spear damage, but that isnt really what you are describing. Your comments gave me a rough idea on where to start, thank you!

Yup this game is Noita inspired XD.

A lot of time was sunk into designing the skills and skill book, it took me 3 to 4 days to fully design them on paper, and the implementation took about 6-7 days. Glad to turned out not bad :D

The game used some AI for its work, like the title artwork and voice acting. There was too many things I wanted to voice act so using AI would make sense, but for the title art I really wanted something hand drawn, the current art work will just be a temporary placehoIder. I hope this wouldn't leave such bad taste in your mouth. 

Your suggestions are right onto the pain points of the game. The information presenting problem is definitely one I want to tackle first. For the scene transition, maybe I'll add a fast forward button to help quicken the process.

Thanks so much for leaving such a thoughtful comment!