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(3 edits)

Overall the game is fun, it's a classic tower defense game with free positioning building. There are many bugs (yeah, no one else said this in other comments, lol sorry).

I reached wave see below, it keeps getting higher on my first run, so here a list of the things i found a bit odd:

  • Economy is a bit skewed, i always run out of the basic resource (copper?) but had TON of the other 2. Maybe reducing the quantity given for each node but remove the depletion would fix this and also add a layer of strategy to the game: protecting the drills so you don't run out of resources.
  • Shock towers are overpowerd on so many levels, with just 3 or 4 you can lock in place an entire wave. Just spammed them everywhere and the game became a wallpaper.
  • No button for skipping the cooldown between waves. Wanted to see my base overflow.
  • Walking between buildings is difficult and get stuck everywhere.
  •  I understand the logic between not placing turrets near each other, but walls are useless this way (especially with the broken shock towers).
  • In game menus for some reason are all over the place (using firefox)
  • I do not feel at all the scaling of the waves, the increase are too little to notice.
  • I had to play on a smaller window, as if i increased the dimension over a threshold, everything turns black.

I know they might look like a lot of negative points, but the core game is enjoyable. I really like this kind of games where you can place freely buildings, strategize, gaining resources and keep expanding your base. This game check all of those boxes.

P.s. started writing when the game was at wave 39, now it's at 68 and still going strong. Did not touch the game at all :D

(+1)

thx for the feedback and playing our game! I have never tried it on Firefox, and also never encountered the black boxes bug lol ig I’ll look into that..  the ultimate plan was to improve the build system and flexibility with building placement, but due to lack of time we had to have space between towers as our enemy ai could break without it. I also agree that the resources need more balancing. Thx for playing!