As my tribute to this tileset, here is a sample level map just to spice up the imagination of how one can apply it:
It’s created using a super neat tool called Tiled.
woah this is cool, thanks for that! i did not have the time during jam to build a sample level with it so this actually is the first time i'm seeing it work :D
Here is the Tiled project if someone wants to play around: link.
Here is a sample of an issue I’ve noticed:
When sprites overlap a road, they blend with the background and seem to be too low.