In my opinion, I think it’s better to increase the base recharging rate of the jetpack a little bit. Unlike Hailey, Annie can’t jump, so it seems that too often she has to be hit. But this was a perfect experience with no problems after giving 1 point to the recharging rate.
The fuel consumption of the action also seems to be pretty high, especially Ground Blast and Dash, which use about 6/10 when they’re at 100% fuel, but they could use 4/10 when fuel being recharged from 0%. I don’t know which of them is the intended consumption, but I think 4/10 is just about right.
In conclusion, I think the fuel part is based on an upgrade. I don’t know at what point players will be able to upgrade in the official version, but I personally feel pretty frustrated with jetpack usage until then.
PS. I touched SaveData a little bit because I wanted to compare before and after the upgrade, but is it correct that money is not provided in the test version?