How do you export a game from UPBGE to linux? Sorry I'm new to this.
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Just tbh: I personally would like to say thank you for the amazing artworks you did! I follow you on instagram since March/2023 when I started playing around with blender, I did some liminal stuff too but you make the greatest ones. (my profile is @dr3am.stack)
To export the game nativelly on Linux you need to use a linux system for this, like Ubuntu, Manjaro, Debian, etc.
Then with UPBGE and Blender installed on it, you go to compile as game, but will be there a different option, "for linux".
You can do it through a virtual machine with VirtualBox, maybe take some time to export but to just export it will use the CPU, maybe there is no problema. Another point: There are some caveats when exporting a game on another system, some adjusts maybe need to be made.
If there is no problem for ya, you can host the source files of the game so I can download and I can compile it for Linux. I use linux as my main system and I did some things on UPBGE in the past, I can help you to improve the game too. Would be a pleasure and such a honor to help one of my favorite artists!
The caveat is: You must be running a Linux system, not Windows 10 or Windows 11 when doing it. UPBGE will automaticaly indentify the system and export accordingly. Take another look on the video I send ya, he exports the game but the generated file doesn't have an .exe extension. He is running through a Linux Mint operational system.
Running UPBGE on Linux, to export, same as Windows, go to Edit, Preferences, Add-Ons and then look for “Save As Game Engine Runtime”. When exporting, it will export as bin for Linux. It is a file called "game", without the .exe extension. Some guys show this as a game.bin file, with .bin extension.
That's the reason I sugested to me to help ya building the game on Linux, I just open the project file here and when exporting, it will export for Linux. I can upload on google drive or another platform, so you can take a look on the file before uploading to itch.io.