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A cool and refreshing experience. The procedural tower ensures a frustration-free journey, and the basic enemies add a nice touch without overwhelming the player. However, the collecting of treasure seems a bit off. Some constructive feedback: consider tweaking the rewards to make the treasure more meaningful, providing players with a stronger incentive to explore (health or arrows to buy). Excited to see how this already impressive game evolves with the tweaks!

Thank you for the feedback! I hope you enjoyed the game and I might update this game in the future, a shop would be interesting and I do agree that there probably should be more incentive for picking up treasure.


Anyway, thank you again for playing :)