NullptrError
Creator of
Recent community posts
We're really glad you enjoyed our game :)
We also appreciate your feedback.
There is no way to speed up the game, that probably should have been a feature in hindsight.
For the $0 to $370 issue, I think what happened is that whenever a conveyor belt gets backed up a bunch of files pile up on top of each other and then when they enter a server the way we programmed the files stacking up lead to all the files being simultaneously being turned into output files which isn't a perfect system and leads to some bugs like that.
Again, thank you for playing our game.
This was a pretty interesting game, kind of gives me a Papers Please vibe with how you sit at a work station and have to sort out objects (in this case boxes rather than passports) in order to make money. I think it's a fun little concept. I liked the artwork and the background music was pretty nice. Good job :)
(Also, did you make this without a game engine? That's pretty cool if you did)
Thanks for playing!
I would actually like to use Bevy at some point for a project but I'm not entirely sure what I would do and I would also need to learn a decent bit about Bevy to make a project. I am actually fairly comfortable working with OpenGL in C++ which is why I just decided to use a OpenGL crate as one of the dependencies for my game.
Also, thanks for your feedback! :D
Thanks for playing, I do believe that I should have designed the collision a little better (it is admittedly quite annoying to jump into the 1 x 1 holes) and I do believe that arrows do occasionally spawn in the tower but I might have made them a little too uncommon.
Anyway, thank you for playing and giving your feedback :D