Rate no. 14
I'm not gonna go through the good stuff because there is just way too many. I do have some things I can see the game improved in tho:
- Pixel inconsistency just doesn't look good. The sprites look really great by themselves, but individually scaling them afterwards makes their pixel sizes different compared to eachother, which in my opinion doesn't look nice; it sort of creates a low effort feeling.
- UI is a bit big, it's mostly personal preference, but on larger monitors it would probably be even worse. I recommend constantly checking your work in fullscreen instead of the small viewport when working with UI.
- I think the difficulty was too easy, I was rarely getting hit by enemies, so I just never bought any armor and focused on dealing as much damage as possible. Pierce is also a bit OP, giving 3 of it in a 1x1 item should not be a thing.
I'd say the best game I've played so far, took me around 30 mins to beat the game and I love deck building stuff.
Viewing post in Scaling The Last Mountain - GameOff 2023 jam comments
Those are all valid criticisms. Short reasons for all of them:
Pixel inconsistency: No artist on the team ;p
UI too big: Was brought up by our testers but there were more important things to fix first.
Game too easy: For a jam I prefer a game that most people can finish. Maybe we could have made the boss more difficult but with a not so great build he is very hard to beat.
Loved your review because it's good to know where we can improve and of course we are happy you enjoyed it! :)