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Been trying night 6 for over an hour now, but the checking on Foxy strategy does not work for me. Even if I check her every 2 seconds, she always comes out in the first hour. Bonny also comes like 10 times in a night, running me out of power by 4/5 am. Am I just unlucky or do you need like 100 tries before one works?

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This game can just be very unlucky unfortunately.  Obviously being based off of the original FNaF, Fuzzboobs works in the exact same way with some minor tweaks, and FNaF itself is very RNG based in some regard.

If you want a more in-depth explanation for why this is, watch Tech Rules' video on dissecting Five Nights At Freddy's' AI (as it mostly transfers over to this game too- I think).

All in all, this isn't a flawless guide- it can't be, since everyone adopts different strategies. Especially for a night that's actually difficult like Night 6 or 4/20, where you might need to take risks to conserve power, different people will do different things.

There's probably better guides out there somewhere in all the posts, but either way it goes, the issues you're finding with Bonnie & Foxy are pretty consistent with what I experienced in my playthrough as well, and I'm pretty confident it's likely just bad luck.

For Bonnie, don't use the lights at first. Hear her  arrive and just shut the door. Leave it for 3-5 seconds and flash the light on the door. If she's not gone, don't keep flashing, wait 3-5 seconds again.

For Foxy, she's an asshole. She can arrive whenever she wants really, and checking on her is only necessary because if you don't, she will arrive quicker on average. In the video I've referenced from Tech Rules, seeing how Foxy's system works makes it clear why this is the case.

In actuality, this guide may be useless in regards to Night 6 because my notes on Bonnie & Chica are made considering that in 4/20 mode, Bonnie & Chica actually leave the quickest out of any of the nights. If you look at Night 1, Bonnie & Chica stay at the door for ages, and this is because their low AI difficulty stops them from moving quickly. In 4/20, they're at max speed, so they arrive often but disappear in seconds. 

In Night 6 however, they are middle of the road at around 10 AI difficulty out of 20. In fact, I checked the video and these are the AI statistics:

[Bonnie = 10, Chica = 12, Foxy = 16] This would actually explain why you are having troubles with Bonnie in particular and not Chica. Bonnie's AI difficulty is lower than Chica so she'll arrive and stay longer before leaving.

As '20' is just the other way of saying '100% chance to move at every opportunity', Bonnie being at '10' halves this to a 50% chance. This means every few seconds, you're getting a 50% chance for her to leave the door- in your case, Bonnie keeps failing this 50% chance and stays at the door. That's what makes Night 6 so infuriating, as an AI level 10 can act similarly to a '20' or '1' AI interchangeably due to the chance for leaning towards one or the other being only 50%.

I'll stop writing now, as not everyone likes a long-winded response, and I'll cut this short. I highly recommend the video if you're looking to try beat the game and this guide isn't flawless, even with luck factored in. 

{Since they could've re-worked the game to their own system, the video may be redundant but I highly doubt this is the case, I'm unsure though}

Hope this wasn't too tedious to read :/
Good luck.

Ty for the reply really appreciate it!! The video really helped to answer a lot of my questions. Now I understand why Bonnie and Chica leave quicker (in general) later in the night (because their 'AI-levels' increase).  And also why sometimes you do not die immediately if you're slow to respond... Never played the original game(s), because I am not really a horror fan, but the strategy aspect of the game is kinda fun.

Foxy just confused me because sometimes when checking every few second she just appears almost immediately and other times when not checking at all she takes pretty long to arrive at the door. But I guess that is just RNG fucking around sometimes (Foxy do be kinda hungry for some ass tho).

One last thing is that Bonnie sometimes doesn't give a sound cue (maybe it has something to do with being in the camera). However, it is probably is something I am doing wrong...

Something I still wonder about is room 4B without the camera. I get that you can hear some of them through the room. But does this add anything at all, or are there some cool easter eggs here? IMO this would be a really cool opportunity for a new scene.

Kinda wish you could restart without exiting the game, but hey I will go back to trying.

Thanks again!

Ty for the reply really appreciate it!! The video really helped to answer a lot of my questions. Now I understand why Bonnie and Chica leave quicker (in general) later in the night (because their 'AI-levels' increase).  And also why sometimes you do not die immediately if you're slow to respond... Never played the original game(s), because I am not really a horror fan, but the strategy aspect of the game is kinda fun.

Foxy just confused me because sometimes when checking every few second she just appears almost immediately and other times when not checking at all she takes pretty long to arrive at the door. But I guess that is just RNG fucking around sometimes (Foxy do be kinda hungry for some ass tho).

One last thing is that Bonnie sometimes doesn't give a sound cue (maybe it has something to do with being in the camera). However, it is probably is something I am doing wrong...

Something I still wonder about is room 4B without the camera. I get that you can hear some of them through the room. But does this add anything at all, or are there some cool easter eggs here? IMO this would be a really cool opportunity for a new scene.

Kinda wish you could restart without exiting the game, but hey I will go back to trying.

Thanks again!

I did it!! No more night 6. Don't know if I am ready for 7 tho...