Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thank you for the feedback! I was afraid the tutorials wouldn't be clear, but we didn't have enough time to really do anything about it, so all I did was give the player two barrels that were propelled by a "wind" pushbox and hope that the player would experiment with it.

There were plans to add sound effects to spell casts and to enemies (both randomly playing ones and sound effects activated by some action like dying or getting hurt), and there ARE actually the soundeffects we planned to add in the game files, but by the time we had a Minimum Viable Product (a beginning and an end to the game), I was already out of time

Also, I would like to thank my teammate for doing the hardest part of the project: the art. Neither of us are very good artists, and I think my teammate wanted to get some experience the coding side of things from this jam, but I became hyperfocused and ended up doing everything by accident.


Once again, thank you for the feedback, and I'm glad you enjoyed the game!

P.S. I'll check out your game too when I get around to rating games.

Ahh that's perfectly understandable! I mean we only got 3 days to make it xD! Well done to you and all of your teammates!