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A cool reverse tower defense game! You don't really see to much of those, and this was executed quite well albeit with the goal and gameplay flow being a bit difficult to understand at first, but I got there eventually. Besides the weird bug that occasionally happens where the camera just hangs on the first screen and doesn't move at all, this is really good stuff

Thanks for playing!  The levels need to present some of the concepts in a better way that also keeps the player wanting to move forward.  The camera will get 'stuck' if you haven't captured all of the consecutive territory from your home position: you need to drop an Assault in there to capture it.   There needs to be some kind of intro that better explains this mechanic. (or it's just possibly a bad mechanic and I need to scrap it)