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Hey, nice game! I liked both the variety of games as well as the art.  Pico-8 has a really nice charm that I felt fit really well the arcade like gameplay of the game.

I only have a couple of point of criticism:
- I felt like the fire level was way too punishing / difficult compared to the rest of the levels. Maybe instead of resetting the player back to 0, it could deduct 1 point from their counter to make it a bit easier.
- I really liked what you did in the air stage. The traditional DDR gameplay is always quite fun. I will say that, especially on the first slower track, the audio & gameplay got out of sync the longer the track went on. I do know, however, that making a synchronization system in a game like this may be a bit beyond scope for what you were going for, so no biggie!

All in all, a charming game that adhered to the theme well. Good job!

Thank you for playing!  I plan to re-read the comments after the jam and potentially fix some things as an update, As such, your criticism won't go forgotten and I agree with both points to some degree.  Thanks again.