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Hey,

"Run to Survive" Developer. I played your game.

What tools/software did you use to develop your game?

Some feedback:

You should have the companion mesh separated from the player's mesh, as it seems to jump when you jump 

it' is a little inaccurate. 

Also, when you fall, the companion mehs falls too or gets stuck into the prop mesh in front,

 which is also a little inaccurate.

You could also use some slight variations in terms of 3D, but I suppose you didn't have too much time to work on your game.

 the characters choice could be changed

i suggest you try like a marble or  something else , for the player character and the companion ( just as a proposition)

Thanks for feedback. I use Unity and few models.
Meshes not merged ) Crow followed by code, but yeah, I want to make that he fly away on fall, but yeah have only above 2 days to make it.

two days ?

The jam period was abt 10 days i think

i guess u heard abt it a little late ?

Been busy, only managed to make a game for a couple days.

oh okay 

i understand