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This is like Ratchet and Clank with Synthwave.

Gameplay: Pleasant movement, weapons, animations, everything felt clean. You have to look around a lot because enemies can sneak up on you. Cons: Enemies move towards you in a straight line and there's no variety in their attacks. The weapons feel nice to use and responsive, but I would prefer being able to experiment with different weapons and switch back and forth at will rather than having... the computer... dictate it for me. One of the tanky enemies managed to properly corner me so I couldn't move, but its attacks weren't connecting and I just shot it to pieces.

The final boss was a hilarious surprise. It was really tough though. I barely managed to defeat it.

Graphics: Textures are clean and animations are superb. Having all these enemies waddle towards me like ducklings is funny.

Audio: The synthwave music is gorgeous. The sound played on picking up gears is even more satisfying than the one Ratchet and Clank uses somehow.

Overall a delight to play.

Screenshots:

What's around the corner?


HELLO MY NAME IS BOB IT'S A PLEASURE TO MEET YOU HOW ARE YOU DOING

Better Sprocket Sound Effects than Ratchet & Clank! Hold on, I'm putting that on my resumé. As I mentioned in another comment, I actually spent a good amount of time on that specific SFX, layering in several different tasty sounds and effects; the key addition imo was the sound of a coin being flipped. *Pinnngg!* Just makes it all work. I knew this SFX was crucial for making my whole satisfaction loop of piñatas popping and gathering their bits of candied loot to work.

Would've loved to boost/expand the AI, but it might be a tricky balance because I think the genre here is "ego shooter", like Serious Sam, more about numbers of explosions than outwitting an enemy. Although those buggers do manage to sneak up on me too somehow, and their boss certainly has a high opinion of themselves. Probably more varied enemy types would've still been good, but there's also... everything... else to do. Like tweaking one's Sprocket Sound Effects. Gotta have priorities.

Thanks for the great screenshots. I might use one for the game's page. Do you mind?