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(+1)(-3)

hi, nice concept, and the different parts of  the game are great, BUT,  the game is not idle

- the penalty for being idle/offline is too great, and without using out of game autoclicker on at least one part/tab and keeping the game running/online, thus having your pc/notebook running 24/7, you are not able to see any meaningful progress.


it is really necessary to give us autoclickers/automation ingame for each part, here my examples what would make it really idle, yet still not lose the strategy part


village - ability to put buildings into queue depending on current max ressources limit, not current reccources - that way you do not need to babysit village all the time and can actually go to sleep/work/holiday and make some progress

- you can make it earnable per building, or  producing robots that do it, something like this, or achievement


horde/mining/farm/village - ability to earn autoclicker for abilities and for buying upgrades that you can assign

mining - could be a way to turn scrap into parts and build robots who work on upgrades

horde - building frankenstein familiars from flesh who cast the spells and buy upgrades

farm - giving gnome living water to turn them into automatic garden gnomes who replant and upgrade for you

village - special administrative building where you put workers who keep an eye which part of your vilage needs to be upgraded


all these could be made gradualy permanent after reaching a specific milestones/achievements - yet still have the ability to deactivate them, so you can play actively if you wish, as doing the decisions actively is still much more effective and efficient than idle/offline brainless autohelpers - BUT we could actually shut down the pc/notebook for awhile. :)


(-2)

Really. Without an autoclicker, I feel like I'm wasting my time here.