Man… First off I wanna say thank you so much for taking the time to play it! Not only that thank you for your feed back it really means a lot! I’m gonna get this issues fixed and release the next version in like a week or two, the feed back you gave was so handy, sometimes it’s hard to notice things like that when you’re real close to it yknow.
The slide was originally designed to slide under platforms and traps, but I was toying with the idea of using it as a way to do that but also to slow your character down so you can time the traps because you’re absolutely right it does feel very luck based. Each trap has a radius to detect the player and come online but I might increase their detection radius so that it makes them more varied. The only problem is some of them have really cool animations when they pop out and if I set it too high you don’t get to see it.
Anyway thank you again for the feedback man and please keep an eye for future updates.