Are there any secrets/secret endings? Or is there only one ending? Although the unique thoughts are a nice touch, It would be cool if when you took control of another character you could have certain advantages/disadvantages. Like the kid who likes engineering being able to craft a weapon out of a a chair peg and and a faucet or something (obviously there is the trap but I mean something done by your own choice). The last thing is that I feel there is too little choice, I mean even if there was some illusion of choice added I think that could add a lot. Honestly this whole game reminds me of the book The Seven and a half Deaths of Evelyn Hardcastle by Stuart Turton. This is a really good game! I already have a bunch of theories based on some of the character clues and interactions/events (I see you Lin!). I have a feeling there might be some intriguing foreshadowing!
Side Note: I think the games sets up pretty good reasons why things have to be done in a certain manner, however I feel some of it really just seems to be for the sake of gameplay/have obvious work arounds like not taking the axe. (what if it broke instead) Obviously there is only so much world building a dev can do! Great job!