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I really like the game, but unfortunately it crashed two times in a row :( Do you have a tip on how to avoid that? I would like to build morrrreee

Really bummed to hear that, sorry! I encountered one crash during testing that I was reasonably sure I had fixed, which seemed to happen when enemies choose new paths after destroying one of the home buildings. If you think maybe it's related, I'd suggest trying to concentrate build up defenses further down the road.

Could you say roughly what was going on when it crashed? And what platform and/or browser you're playing on? If you're willing to try again, and you're playing on the web, there may be errors in your browser's javascript console that could be helpful for debugging. Or if you can clone the repo and play with a debug build that would be amazing.

Sorry, I'm not actually aware of any crashes so I can't suggest any workarounds.

I play on a MacBook and on Safari so it probably is my fault haha. Maybe I accidentally clicked outside of the window frame or something? I will try more. Really cool concept, I think you could make a full fledged full game title out of that tbh :D 

Oh, interesting. I'm also on a macbook. I'll do some testing in Safari. I really have no idea how Safari's webgl2 support is, and I feel like there could easily be an issue outside of my code. Chrome seems to be the best browser for Bevy engine games on the web at the moment, so I'd recommend giving that a try.

Apparently I am a bit tired, I AM actually in Chrome *facepalm*. The game gets stuck, when I use the mining tool and accidentally "paint" outside of the window the game is in. Which happens when you try to mark a huge area really fast haha. I don't know if this is even something you could fix, from a technical side? 

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Thank you so much for figuring that out :). I was able to reproduce the issue and it's definitely a problem in my code.

I filed the issue here: https://github.com/rparrett/entytd/issues/1 and I'll make that a top priority for a post-jam update.