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This is really cool / clean visually. Cool to find another game in the game with a difficulty setting called "impossible."

I think I still don't really understand how to interpret the HUD, but I did manage to dodge some things and track and exterminate a few packs of enemies.

The game felt a bit fast / chaotic and my ship would occasionally go into a crazy spin.

Thank you for the feedback ! The chaoticness of the game is partly intentional although I think it might have indeed helped to tune it down a bit. Playing around with the course planner was a big part of the fun we had when making the game, I'll probably update the description to try and make things clearer !