That is the question, perhaps rather than an overall tower level, you instead need to climb that specific tower (say 5 floors, or 10), come to think of it, I can just keep the current tower, and add in these smaller temporary towers as an independent system. Sort of like dungeon crawling.
Awesome, as someone who lives a simple life, technology is one of the few areas I'm willing to spend more on considering it's potential.
There's a point. If I just transfer my TBD folder to a new PC, will my save game transfer over?
This is something I've wanted to try with you so that I could test your game version to see if I could recreate the issues!
In your AppData folder you should have a folder called TBD.
Copy and pasting that into the AppData folder on your new device might work.
When a character gets both an extra attack and an extra turn at the same time, the extra attack is taken and the extra turn is not given.
EDIT: Hmmm. That's not exactly it. I think it depends on which is awarded first, the extra attack or the extra turn. And it only glitches when there is a single extra turn given. I need to pay closer attention to this as I am a little confused. Too many icons flashing during battle!
And just now I cast the Soulmancer's Freeze spell on the enemies and one of them who was already frozen and still has the frozen ice below him, no longer has the ice on him. So I am guessing that he was affected, but in freezing a frozen enemy, the ice was removed, visually only.
Thanks for the notice.
Extra Turn should just be giving characters +100 energy
On Repeat (Extra Attack) happens during the current turn and does not go through the process of skill activation (skill activation is what uses up the energy), thus it shouldn't be an issue, however I'm sure there are some excepions which might be causing issues.
Soulmancer's Freeze spell on the enemies and one of them who was already frozen and still has the frozen ice below him, no longer has the ice on him. So I am guessing that he was affected, but in freezing a frozen enemy, the ice was removed, visually only.
I did make some changes pertaining to this when I removed effect stacking, I'll double check.