Cute and immersive-looking game with an interesting story. The combat does become a bit too repetitive and unengaging after a while in my opinion, adding a bit more complexity might keep the player hooked a bit longer. Overall a nice experience!
Viewing post in Felix and the Trial of Luck (Prototype) jam comments
Thank you for your feedback. :) Cute and immersive-looking was definitely what I was aiming for. I’m already planning an overhaul for the battle system. I want to shorten the dice roll animations, and make players choose magic potions at the start of the battle with conditions that impact the fights. So I’ll be working on that.