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(+1)

Finally got to play the most rated game in the jam! I was seeing the progress on discord, The final game has really turned out super fun!

Game balance could slightly be less hard (but I find games usually hard so thats just me) As someone said that this is like among us and now that I think about it, it kinda is xD

Very solid implementation of the companion as well. Sound effects match well with the overall game.

Great experience. Would definitely recommend it to a friend! 😁

(+1)

Thanks for the feedback! The funniest thing, that I actually made the game much easier in the last hour before submitting) But according to feedback I see that not enough, now I'm thinking to make the main player's look different from other NPCs and Spies and adding delay between killings to make it even easier xD

(+1)

As a dev, I'm sure we all have encountered this where the game feels too easy to us but is actually not that easy haha. I don't think the main player's look should be different tbh. Like I think the number of the 'crowd' could be more gradually increased as opposed to now & maybe when you kill & have the cooldown you can add more 'visibility' to the crowd. (the player vs NPC look during that period only) just my two cents haha

(+1)

Yeah, make sense. I really want to add more multiplayer modes + release on mobile with a few offline modes like it has now (in case no one online or the player doesn't have friends haha)