Very cool concept, it feels a bit like the groundwork for a great game was made. I played through a few times and kept losing on day 4, even though it looked like all of the factions are being well-enough satisfied, so I could never really tell what I was doing wrong. But the death sequence is really funny, so I didn't mind too much lol. If there is a way to just make it a bit clearer what needs to be done to progress, this is a great title!
Tiny note, I kept on getting stuck in cutscenes while fully zoomed out, so the dialogue would be covered up by the high atmosphere noise, which was a bummer since the storyboard was very awesome!