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(+1)

This is so cool, especially being only 1mb and written in rust. I don't understand much about rust but it seems like you went for pretty low-level crates rather than a more fully fledged game engine like Bevy, is that more for learning?


I would like it if WASD was an option as well, and also the collisions get in the way of movement/jumping a little which took some getting used to. The graphics are charming and the parallax effect is nice. Really nice job, well done :)

(1 edit) (+1)

Thanks for playing!

I would actually like to use Bevy at some point for a project but I'm not entirely sure what I would do and I would also need to learn a decent bit about Bevy to make a project. I am actually fairly comfortable working with OpenGL in C++ which is why I just decided to use a OpenGL crate as one of the dependencies for my game.

Also, thanks for your feedback! :D