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I found it pretty difficult with the current pace and with all turrets looking identical colors to even think about rotating a specific turret towards a specific enemy.

I appreciate that it's a simple two button game though, and that I didn't necessarily need to do a bunch of reading figure out how to play.

thank you for your feedback.

  
The original plan was to make each turret the same color as the projectile it would shoot and each projectile would be a different shape and color. Unfortunately that was something that I had to drop at the last minute due to a work issue popping up.

I’d still like to explore that as an option going forward.  I have a couple other ideas that I’ll experiment with as well to make each turret feel distinct.