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really enjoyed this! the upgrades were fun and there was a lot of polish i don't usually associate with with these jam games like a settings menu, coyote time and good juice on the hits. i had a pretty bad issue that made it nearly unplayable with my controller, i think it might not have a dead zone registered for the thumbstick? the character would drift in one direction or another, often turning around when i release the thumbstick which of course would cause attacks to miss. that said, it's my favorite of the jam so far! i saw that you intend to continue working on it, i think it definitely has a lot of potential. 

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I had this same drift issue at first, but I was able to fix it by unplugging my controller and plugging it back in while still in the game. Maybe this will fix it for you also!

Dev note: not sure how to fix this exactly, but it definitely has something to do with a controller being hooked up when game starts and/or controller/keyboard interference at beginning?

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I saw that bug one or twice, but wasn't able to narrow it down before the jam finished. Thanks for pointing out that plugging it back in helps, means I probably set deadzone when it detects a new controller but not if it starts with one. I'll go bug hunting soon!