i really love the clinging to walls mechanic here. it's really simple but it works well and it's consistent. the combat had that king's field sort of circle around the enemy and hit them thing going on which also worked well, it lets the enemies be tanky without being obnoxious. the visuals were nice too. i ended up getting stuck on a random floor, i wasn't able to jump off of it or move and i didn't see a kill button or unstick anywhere. either way very cool stuff! glad i wasn't the only one to try something in 3d lol