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(2 edits)

Cool concept and entry! I love the look and the movement of this game. The gameplay was pretty clever and well thought out considering this is a prototype too.

SPOILERS

I do have to say that if not for the leading gif, I do not know if I would have figured out that I had to drop the box on the first enemy to get the ammo and keep going. Honestly, the first time I played I ran past him and made it past the next two enemies, just to be stuck.

I did end up making it to the "boss" but I only had 1 health and died lol Check points would be really nice.

I did find one bug: it doesn't appear that you reset the internal kill count var after you die, so they go past the 4 max as you die more but keep killing the enemies over and over.

Overall, very cool and enjoyable though!

I would really really like controller support :)

Hi raptor9999. Thanks for playing... I realised it would be a bit hard to figure out, hence the clue in the gif. There is extra health hidden some where before meeting the boss. Its my first Jam and my first Metroidvania, so hopefully things will get more spicy over time.

Thank you for the feedback! Its all very encouraging and I will tinker with the game in response to feedback given.