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I made it to round 10! Initially I just couldn't figure out the game, basically stemming from not understanding the round system. I thought I'd just be able to build or platform at all times. Once I got it the game was pretty enjoyable! I would recommend a variable jump height (letting go of the jump key immediately makes you fall, to give more precise control of jumps). I really liked the moth character (the character design was probably my favorite part of the game and why I initially tried it), the tileset for the game, and the dynamic created by being your own worst enemy. The audio was good too. Overall, there was some frustration but when I got past it there was a pretty decent game to be played. Great job!

And I'd appreciate your honest feedback on my game if you get the chance!