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Hey Ilias!

Thanks for testing my game.

And about your question, no… He didn’t


Answers:

I used only in-engine optimizations.

I picked GDevelop for My game engine and piskel for My graphics because that’s the only engine that I’m used to.

It was not a challenging to develop my game, it just had a few bugs here and there but not a game breaking bug.

I was inspired by two player games that me and my sister used to play together. The story of the game is quite straightforward, there’s a tournament happening where wizards and their staff companions fight in an arena… Made of grass… I probably should change the colors or something.

As a kid I always wondered how do you actually make a game? so I decided, when I grow up I want to be a game developer.


Your game was great Ilias.

Thanks again for testing my game!

asimple_dev.

(+1)

Oh!

For me when i was a kid , i only played games , i never thought or asked mysekf how they did it , and how were they achieved , Classic Nes Games !!

or at least i dnt remembe myself asking how !!


Thank you for your comment abt my game !

thanks a lot 

-ilias.