Hey Ilias!
Thanks for testing my game.
And about your question, no… He didn’t
Answers:
I used only in-engine optimizations.
I picked GDevelop for My game engine and piskel for My graphics because that’s the only engine that I’m used to.
It was not a challenging to develop my game, it just had a few bugs here and there but not a game breaking bug.
I was inspired by two player games that me and my sister used to play together. The story of the game is quite straightforward, there’s a tournament happening where wizards and their staff companions fight in an arena… Made of grass… I probably should change the colors or something.
As a kid I always wondered how do you actually make a game? so I decided, when I grow up I want to be a game developer.
Your game was great Ilias.
Thanks again for testing my game!
asimple_dev.