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(+3)

The game presented itself as a very well made game, with cool art and really extensive level design. I actually liked that you introduced the mode mechanic later on because it took me by surpirse. A completely differetn artstyle? Music and sound changes?? That's crazy and it all changes pretty smoothly between the two modes.

I've been playing for maybe an hour, this is great! I also tried the hard mode but I'm convinced it's impossible after the first checkpoint (or maybe i'm just not worthy of the capybara martial arts yet..)

In any case, great job everyone, very solid game

(+1)

Thank you! Yup, we introduced the switch last on purpose for surprise even though it's always been accessible from start ;)

The hard mode is pretty much possible, There are 2 people(outside of our team, of course)finishing it already and sending us the DM. The irony is I(artist) haven't even finished that work of our level designer but I got as far into the last jump in web version 

(+1)

hahaha I'll give it another try then. Thanks for making this game!

(+1)

Thank you. 

Yeah hard mode is pretty brutal but at least you get some "compensation" for beating it ;)

Glad you enjoyed it :D