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(+2)

Well, if you will have a map, then you could use colors on room transitions to highlight ability gates, but that's pretty on-the-nose as well. I'd rather go with having a dedicated one screen room, divided by the breakable wall in the middle.

Still, very solid entry, enjoyed playing it!

(1 edit) (+2)

There is a map! Press start (enter). And thanks, that's a great idea. I think I'll use that in an update. 

(+1)

Well...

That just reinforces my point about good room design, that I didn't need to depend on it :D