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However, I have noticed that some trackers I use (.xm) have quite a few artifacts when played with raylib, which they don't have when played online on Mod Archive or with my multimedia player (Celluloid).

Could this be due to the code used to load them? (jar_xm.h if I'm not mistaken). So, I thought about using another library to load them to see if that might be the issue. Is it known?

(+1)

I haven't seen issues with the particular files I'm using in raylib yet, but I do believe there's a few `known issues` with jar_xm. In my experience, support for any mod file format in any player has been finicky. VLC for some reason seems to have issues with some .xm volume levels, I've had issues with other trackers and libraries as well in the past.

I imagine the most 100% bulletproof playback strategies would be:
1. Render to wav
2. Use the exact library used by the tracker your mod originates from, and use it's output via raylib's AudioStream api

The artifact problems appear on certain rather acute sequences, I thought about the volume too (it was rather loud) but the problem remains present, if I have time I will opt for the second option,  thank you for the answer in any case ^^