Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Yeah, I definitely understand that. I initially made it a toggle because I felt that reinforced the "mode" theme better. And later I discovered that I needed a little delay when switching modes to prevent the player from completely spamming through some situations. That would have been even more awkward with separate buttons. I think, anyway.