Really beautiful way of moving the robot, i love the tracks that the robot leave behind, couldn't figure if the ware draw lines or particles but they were an excellent detail. Didn't understand a bit the ilumination, how thats work, but everithing else is perfect.
Viewing post in Snow and Skates jam comments
Oh well the illumination part is showcased through the character's "headlight," in which it serves as the character's beacon and weapon, since the light beam itself melts/vaporizes enemies.
As for the curvy movement, it was actually surprisingly simple! The game linearly interpolates the character's direction towards the target direction (mouse click) at a rate controlled by a turn_speed.
var new_direction: Vector2 = (target - player.global_position).normalized()
direction = direction.lerp(new_direction, turn_speed * delta)
velocity = direction * speed