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Was able to escape after dying in the first 3 rooms roughly 10 times, fun concept reminds me a lot of those 2010 rpgmaker horror games. The text on the note and menu buttons was difficult to read, likely a shadow effect or similar that's been placed on it, but its way to blurry, could see people really struggling to read it.

Overall a fun experience, though those dummies could be fixed up a bit especially in the first room, kept walking into them upon entry with 0 time to react.