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Honestly not bad and has some good ideas. It starts a little frustrating due to some small nuances but I found it gradually growing on me.

The grapple and swinging system took some getting used to at first but became fairly fun once I got used to it. I'd finding a way to better teach how it works as I spent ages on the first swing before I learnt how to preserve momentum when letting go.

overall a good prototype with some good ideas that could really shape up into something unique, if given proper polish and fine tuning.


On a side note, the attack/dash happening when you release the button and not when pressing it caused me many issues with missed timing or doing the normal dash when I didn't want to.

i am really glad that you got to enjoy it, i wanted to create some mechanic that you could spent time mastering to get better at them, but sadly the explanations were too vague to initially understand how the mechanics work so yeah, my bad. thanks for the feedback